In active development for Unity

Night Hawk’s Ultimate Editor

A dark, powerful, all-in-one editor toolkit for Unity creators. 3D tools, terrain work, image editing, resources, files, and future avatar creation brought together in one creative workspace.

3D Editor Terrain Tools Image Editor Resource Browser
NHUE Showcase
Upload your NHUE logo or 3D Editor screenshot here

One workspace for the tools game devs actually use.

NHUE is being built for creators who want more of their workflow in one place. Model, shape, browse, preview, build terrain, work with images, and keep project assets organized without jumping between a dozen disconnected windows.

3D
3D Editor

Build, inspect, import, export, and work with objects inside a dark Unity-focused workspace.

HM
Terrain / Height Maps

Create worlds, shape landscapes, preview terrain, and build stronger environment foundations.

FX
Image & Texture Tools

Work with images, textures, maps, and visual assets without leaving the NHUE toolset.

RE
Resource Editor

Browse project content, preview assets, inspect prefabs, and keep creative work organized.

FB
File Browser

A dedicated place for navigating files and keeping the larger NHUE workflow moving smoothly.

AE
Future Avatar Tools

Character and creature creation tools are planned as NHUE grows into a larger creative suite.

See NHUE in action.

Use this section for your real screenshots. Replace each placeholder with screenshots from the 3D Editor, Resource Editor, Final Terrain Package, and Image Editor.

WIP
Built in secret. Finally being shown.

NHUE is still in active development, but it is already becoming a real creative suite with multiple editors working together under one identity.

DEV
Made for Unity creators.

The goal is simple: give indie developers, artists, level designers, worldbuilders, and tool makers a stronger editor workspace with a lot more creative power.

Coming Soon

Planned for the Unity Asset Store.

Night Hawk’s Ultimate Editor is being built as a serious Unity toolkit. More screenshots, dev updates, and release information will be added as the project gets closer to launch.