Current Development Snapshot

NHUE is In active development.

Development BuildNHUE 1.0 Road
Last updated May 21, 2026

Current Focus

  • Resource Editor workflows
  • 3D Editor / Editable Mesh 2.0
  • Height Map / Terrain tools
  • Gradient Ramp Editor and terrain maps
  • Website and public showcase updates

Latest Major Work

  • Home, Features, and Gallery page refresh
  • Resource Editor screenshot mode and preview polish
  • Terrain tool coverage for GRE, TAM, AMG, and Normal / Light Map

Next Focus

  • More FTP maps and screenshots
  • Resource Editor material-owner preview showcase
  • Surface Forge and Image Editor screenshot refresh
  • Weekly changelog entries and public update posts
Latest Updates
Roadmap Snapshot
32%Done across visible roadmap cards
22Total Cards2In Progress11Testing7Done
TestingHigh

Resource Editor Prefab Command System

RE-PrefabCommands-Weekly
Resource Editor

Shared prefab-session command routing for creating, duplicating, deleting, grouping, hiding, framing, and resetting prefab objects.

TestingHigh

Resource Editor Component Command System

RE-ComponentCommands-Weekly
Resource Editor

Component mutation commands for prefab edit sessions, including add/remove/toggle/reset/copy/paste workflows.

To DoMedium

New FTP Terrain Map Showcase

FTP-Showcase
Final Terrain PackageHeight Map / Terrain

Create more terrain worlds for the Gallery and Development Log pages.

DoneHigh

Resource Editor Live Transform Type-In

RE-LiveTransform-Weekly
Resource Editor

Live move/rotate/scale type-in, linked scale, copy/paste values, reset buttons, and transform popups for prefab editing.

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