Night Hawk's Ultimate Editor

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NHUE Screenshot Gallery

See the Editor in Action

A growing look at Night Hawk’s Ultimate Editor as it comes together:
3D editing, terrain previews, resource browsing, image tools, and the dark orange workspace that ties it all together.

3D Editor
Terrain Tools
Resource Editor
Image Editor
Unity Workflow

Add Screenshot: 3D Editor
Recommended: wide screenshot
3D Editor

A real workspace for models, objects, pivots, and scene tools.

The 3D Editor is one of the biggest parts of NHUE, built around a dark viewport, grid workspace,
modeling tools, object controls, selection modes, gizmos, pivot work, and a growing set of surface and mesh tools.

Add Screenshot: Resource Editor
Resource Editor

Browse, preview, and inspect assets.

NHUE’s Resource Editor is being shaped into a clean asset workspace for previewing prefabs, inspecting resources,
and keeping creative work organized.

Add Screenshot: Final Terrain Package
Terrain / Height Maps

Build worlds, shape land, and preview terrain.

The terrain side of NHUE is made for worldbuilding, height maps, landforms, terrain previews,
and future terrain package workflows for Unity scenes.

Add Screenshot: Image Editor
Recommended: wide screenshot
Image Editor

Texture and image work without leaving the NHUE workspace.

The Image Editor gives NHUE a place for texture work, image editing, layers, tools, and future material-related workflows,
all styled to match the same dark editor shell.

More Areas Coming Into View

NHUE is being built as a full creative suite, so the gallery will keep growing as new tools,
editors, screenshots, tests, and polished workflows are added.

Add Screenshot: Surface Forge

Surface Forge

UV and surface tools designed to help turn models into usable game-ready assets.

Add Screenshot: Avatar Editor

Avatar Editor

A future-facing character creation space for humans, creatures, fantasy avatars, and more.

Add Screenshot: File Browser

File Browser

A cleaner way to move around project content and keep NHUE’s tools connected.

Built in the open, one screenshot at a time.

This gallery is not just pretty pictures. It is a look at the editor growing piece by piece:
tools being tested, modules getting polished, panels becoming cleaner, and the NHUE identity getting stronger.

Dark workspace style
NHUE uses a dark editor look with orange accents so every module feels like part of the same creative toolset.
Real editor screenshots
The gallery is meant to show actual progress from the editor instead of generic stock images.
More updates over time
As NHUE grows, this page can show new features, polished previews, before/after shots, and Unity Asset Store progress.

More NHUE Screenshots Coming Soon

Night Hawk’s Ultimate Editor is still in active development, and this gallery will keep expanding
as more tools, modules, and workflows come online.

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