Latest posts

  • ColorRampEditor Folder Reorganization

    The old color ramp root file was reorganized into Modules/HeightMap/ColorRampEditor with Browser, Diagnostics, EditableGradient, and Relief subfolders. This gives the GRE/Color Ramp system a cleaner architecture for future growth.

    Read more

  • Gradient Ramp Editor Ramp Browser

    The Ramp Browser includes cached ramp scanning, search, sorting, category filtering, selected ramp details, terrain preview, large preview, assign-to-active-layer workflow, double-click assignment direction, preview mode buttons, side-by-side preview support, relief preview support, and diagnostic capture.

    Read more

  • Editable Gradient 2 Workbench

    Editable Gradient 2 includes editable gradient draft state, terrain preview, pan/zoom preview controls, selected stop editing, gradient stop tools, randomizer panel, image ramp conversion panel, built-in preset panel, save preset, save PNG ramp, Apply to GRE, diagnostics tracking, and last action/result tracking. PNG ramps can be converted into editable stops as a draft before applying.

    Read more

  • Editable Gradient Built-In Presets And Ramp Library

    The new ramp library has a stronger NHUE naming direction and many terrain/worldbuilding themes including real earth, forest, desert, badlands, alpine, tundra, wetlands, coast, grasslands, rocky/mountain, volcanic/lava, ash/basalt, mineral/crystal, moon/crater, Mars/red planet, alien natural, toxic/radioactive, fantasy/magical, horror/scary, and funny/weird/candy. The zip also adds 14 legacy EG2 preset JSON files.

    Read more

  • Gradient Ramp Relief Preview Processor

    The relief processor supports Color Only, Relief Composite, Hidden Relief Greyscale, and Relief Lighting Only modes; relief under/over color; many blend modes; Fine/Middle/Rough/Very Rough/Custom profiles; normal/detail/height/slope controls; lighting direction/height/strength; ambient/shadow/softness; brightness/contrast; invert lighting; preview max size; and export color space.

    Read more

  • Gradient Ramp Diagnostics

    The diagnostics system tracks window open state, active mode, Ramp Browser visibility, live preview queue, async preview state, startup timing, first OnGUI/Layout/Repaint timing, ramp library load timing, selected ramp detection, preview request/start/complete/failure, blank preview detection, preview sample stats, zoom/pan, ramp folder/counts, EG2 state, randomizer, image conversion, built-in presets, browser cache/filter/preview state, relief settings/build timing, and…

    Read more

  • Week of May 22, 2026 — Resource Editor, Gradient Ramp Editor, and EM2 Progress

    A major Resource Editor and Gradient Ramp Editor week, with Resource Editor prefab workflows, folder performance, diagnostics, GRE Ramp Browser/EG2/relief preview work, and a smaller but important 3D Editor EM2 Delete 2.0 update.

    Read more