Current Development Snapshot

NHUE is In active development.

Development BuildNHUE 1.0 Road
Last updated May 30, 2026

Current Focus

  • 3D Editor / Editable Mesh 2.0
  • Surface Forge UV and unwrap tools
  • EM2 import/export and modifier workflows
  • 3D Editor diagnostics and modeling tools
  • Modular Skyscraper Generator showcase

Latest Major Work

  • Massive 3D Editor update pass
  • Surface Forge expanded into a deeper UV/unwrap workspace
  • Editable Mesh 2.0 gained stronger import/export, modifiers, and modeling tools
  • 3D Editor Diagnostics menu added
  • Skyscraper Generator finished and showcased

Next Focus

  • Surface Forge screenshots and public showcase images
  • More testing for character, mechanical, quad strip, and UDIM unwrap workflows
  • Continue EM2 import/export and modifier validation
  • More 3D Editor blog posts and roadmap updates
  • Keep building public screenshots for the Gallery and Development Log
Latest Updates
Roadmap Snapshot
14%Done across visible roadmap cards
217Total Cards137In Progress13Testing31Done
DoneCritical

NHUE Shell / Module Framework

NHUE-Core-Shell
NHUE CoreShared Systems

The main NHUE editor shell and module registration foundation are in place.

TestingHigh

Resource Editor Prefab Command System

RE-PrefabCommands-Weekly
Resource Editor

Shared prefab-session command routing for creating, duplicating, deleting, grouping, hiding, framing, and resetting prefab objects.

TestingHigh

Resource Editor Component Command System

RE-ComponentCommands-Weekly
Resource Editor

Component mutation commands for prefab edit sessions, including add/remove/toggle/reset/copy/paste workflows.

To DoMedium

New FTP Terrain Map Showcase

FTP-Showcase
Final Terrain PackageHeight Map / Terrain

Create more terrain worlds for the Gallery and Development Log pages.

In ProgressHigh

Universal Hierarchy

NHUE-UniversalHierarchy
NHUE CoreShared Systems

The shared hierarchy foundation is real and used by major editors.

In ProgressHigh

Universal Inspector

NHUE-UniversalInspector
NHUE CoreShared Systems

The shared inspector foundation is active and bridges editor-specific selections.