NHUE Roadmap Board

Planned, active, testing, and completed NHUE work.

A public Trello-style board for tracking Resource Editor work, 3D Editor tasks, terrain systems, website updates, and future NHUE module development.

32%Done across visible roadmap cards
22Total Cards2In Progress11Testing7Done
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Planned

1

To Do

1
To DoMedium

New FTP Terrain Map Showcase

FTP-Showcase
Final Terrain PackageHeight Map / Terrain

Create more terrain worlds for the Gallery and Development Log pages.

In Progress

2

Testing

11
TestingHigh

Resource Editor Prefab Command System

RE-PrefabCommands-Weekly
Resource Editor

Shared prefab-session command routing for creating, duplicating, deleting, grouping, hiding, framing, and resetting prefab objects.

TestingHigh

Resource Editor Component Command System

RE-ComponentCommands-Weekly
Resource Editor

Component mutation commands for prefab edit sessions, including add/remove/toggle/reset/copy/paste workflows.

TestingHigh

Resource Editor Material Owner Preview

RE-MaterialOwnerPreview-Weekly
Resource Editor

Selecting a material can move toward showing it on the actual owner object instead of an isolated preview.

TestingHigh

Gradient Ramp Editor Ramp Browser

HM-CR-RampBrowser-Weekly
Gradient Ramp EditorHeight Map / Terrain

A real Ramp Browser now supports cached scans, search, sorting, categories, larger previews, and assignment workflows.

TestingHigh

Editable Gradient 2 Workbench

HM-CR-EG2Workbench-Weekly
Gradient Ramp EditorHeight Map / Terrain

A standalone EG2 Workbench lets editable gradients be drafted, previewed, randomized, converted, saved, and applied.

TestingHigh

Gradient Ramp Relief Preview Processor

HM-CR-ReliefPreview-Weekly
Gradient Ramp EditorHeight Map / Terrain

GRE can now preview color ramps with terrain relief, lighting, blend modes, profiles, and export-related settings.

TestingHigh

3D Editor EM2 Delete 2.0

3DE-1.8.9.2
3D EditorEditable Mesh 2.0

Mesh2 delete operations now include Delete Selection, Delete Only Faces / Keep Edges & Verts, and loose geometry cleanup.

Done

7
DoneHigh

Resource Editor Live Transform Type-In

RE-LiveTransform-Weekly
Resource Editor

Live move/rotate/scale type-in, linked scale, copy/paste values, reset buttons, and transform popups for prefab editing.

DoneMedium

Resource Editor Options Window

RE-Options-Weekly
Resource Editor

Dedicated RE Options for hierarchy/selection, transform defaults, material preview, and safety toggles.

DoneHigh

Resource Editor Diagnostics System

RE-Diagnostics-Weekly
Resource Editor

Dedicated RE diagnostics now track selection, browser performance, prefab sessions, inspector routing, commands, drops, and GUI/repaint state.

DoneMedium

Gradient Ramp Diagnostics

HM-CR-Diagnostics-Weekly
Gradient Ramp EditorHeight Map / Terrain

GRE diagnostics now track window state, startup timing, preview refreshes, ramp loading, EG2, randomizer, conversion, browser, relief, and export timing.

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